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<channel>
	<title>Jess Erion</title>
	<link>https://jjerion.cargo.site</link>
	<description>Jess Erion</description>
	<pubDate>Fri, 07 Nov 2025 00:02:33 +0000</pubDate>
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		<title>Main</title>
				
		<link>https://jjerion.cargo.site/Main</link>

		<pubDate>Wed, 16 Sep 2020 18:54:27 +0000</pubDate>

		<dc:creator>Jess Erion</dc:creator>

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		<description>Writer &#38;amp; Game Designer



Jess Erion



jess_erion@alumni.harvard.edu

	

	
	Try the&#38;nbsp;Dustborn demo on Steam!
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		<title>Hello Sunshine</title>
				
		<link>https://jjerion.cargo.site/Hello-Sunshine</link>

		<pubDate>Fri, 07 Nov 2025 00:02:33 +0000</pubDate>

		<dc:creator>Jess Erion</dc:creator>

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		<description>
	

HELLO SUNSHINE





Hello Sunshine is a survival mystery set in the ruins of a corporate empire. Walk in the shadow of a giant robot during the sweltering days; stay close to keep warm during the cold nights. Scavenge, craft, upgrade — and piece together the broken puzzle of a world ruled by machines that refuse to shut down. Jess is a narrative designer on this project, coming soon to PC and console.



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		<title>Hotel Infinity</title>
				
		<link>https://jjerion.cargo.site/Hotel-Infinity</link>

		<pubDate>Thu, 06 Nov 2025 23:39:06 +0000</pubDate>

		<dc:creator>Jess Erion</dc:creator>

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		<description>
	

HOTEL INFINITY





At Hotel Infinity, every detail has been prepared for your arrival. Every corridor leads somewhere you’ve never been, and no room is ever quite the same. Explore at your leisure, but don’t wander too far. Designed entirely for roomscale VR, the hotel unfolds around you in impossible ways. Jess was the narrative designer for this game, which released on Meta Quest and PSVR 2 headsets on November 13, 2025. Watch the release date trailer here.



&#60;img width="2560" height="1440" width_o="2560" height_o="1440" data-src="https://freight.cargo.site/t/original/i/65a2f7721a447c3368f084442f66002507c3049b0280492dc66bce6bb541874b/Meta_CoverArt_Landscape_001.png" data-mid="240357126" border="0"  src="https://freight.cargo.site/w/1000/i/65a2f7721a447c3368f084442f66002507c3049b0280492dc66bce6bb541874b/Meta_CoverArt_Landscape_001.png" /&#62;
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		<title>Dustborn</title>
				
		<link>https://jjerion.cargo.site/Dustborn</link>

		<pubDate>Wed, 16 Sep 2020 18:54:28 +0000</pubDate>

		<dc:creator>Jess Erion</dc:creator>

		<guid isPermaLink="true">https://jjerion.cargo.site/Dustborn</guid>

		<description>
	DUSTBORN


	

Dustborn is a single-player, story-driven action-adventure game about hope, love, friendships, robots, and the power of words. Jess worked as senior writer and editor on this project for three years. In this time they drafted scripts, 

supervised writing tasks, 

wrote scene outlines, revised dialogue, created design briefs, directed voice actors, and prepped text for localization. Dustborn launched on console and PC on August 20, 2024.




&#60;img width="2500" height="1406" width_o="2500" height_o="1406" data-src="https://freight.cargo.site/t/original/i/7f4dfe139d147478fe4b3559b00ff5c17371f870e8f91fa93529c4430a504cfd/Dustborn_keyart_RTG_Quantic.jpg" data-mid="209192748" border="0"  src="https://freight.cargo.site/w/1000/i/7f4dfe139d147478fe4b3559b00ff5c17371f870e8f91fa93529c4430a504cfd/Dustborn_keyart_RTG_Quantic.jpg" /&#62;
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		<title>Tune Crafter</title>
				
		<link>https://jjerion.cargo.site/Tune-Crafter</link>

		<pubDate>Wed, 17 Apr 2024 20:09:30 +0000</pubDate>

		<dc:creator>Jess Erion</dc:creator>

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		<description>
	TUNE CRAFTER


	



Tune Crafter is a narrative-driven music-making game created by Lucky Tree Studio for Carnegie Hall’s kids portal. The game’s unique mechanics allow players to create musical compositions and share them with friends using share codes in the form of emojis. With eight different instruments to experiment with, along with a lively cast of characters to learn from, Tune Crafter invites players to explore their musical creativity. Jess worked as a lead writer, editor, and designer on this project. Play it now!




&#60;img width="1763" height="1175" width_o="1763" height_o="1175" data-src="https://freight.cargo.site/t/original/i/3221f206266d1f2d403294f1573c9ea4286bb5ff1fab221f50dfcdec8353ecb8/e4e3872b-6e07-4544-ab22-8ea2d2e25c4c.png" data-mid="209170481" border="0"  src="https://freight.cargo.site/w/1000/i/3221f206266d1f2d403294f1573c9ea4286bb5ff1fab221f50dfcdec8353ecb8/e4e3872b-6e07-4544-ab22-8ea2d2e25c4c.png" /&#62;
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		<title>All Hands To Freedom</title>
				
		<link>https://jjerion.cargo.site/All-Hands-To-Freedom</link>

		<pubDate>Wed, 16 Sep 2020 18:54:28 +0000</pubDate>

		<dc:creator>Jess Erion</dc:creator>

		<guid isPermaLink="true">https://jjerion.cargo.site/All-Hands-To-Freedom</guid>

		<description>
	

ALL HANDS TO FREEDOM



All Hands To Freedom is a fully-voiced audio adventure from Six to Start, the creators of Zombies, Run! This three-part series invites you to experience fictional tales of mutiny and treasure alongside captivating but often overlooked pirates of history: Thomas J. Wansley, Ching Shih, and Jacquotte Delahaye. You can play it for free through the Zombies, Run! app. Jess pitched this concept and wrote the scripts for all three episodes.&#38;nbsp;

&#60;img width="1080" height="1080" width_o="1080" height_o="1080" data-src="https://freight.cargo.site/t/original/i/ddeebf9c26f3690c94cb7555ea6bc73a7e7e093da20707000922c089e3ffb203/signal-2022-12-09-214526_002.jpeg" data-mid="161535244" border="0"  src="https://freight.cargo.site/w/1000/i/ddeebf9c26f3690c94cb7555ea6bc73a7e7e093da20707000922c089e3ffb203/signal-2022-12-09-214526_002.jpeg" /&#62;
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		<title>Wizard with a Gun</title>
				
		<link>https://jjerion.cargo.site/Wizard-with-a-Gun</link>

		<pubDate>Wed, 16 Sep 2020 18:54:28 +0000</pubDate>

		<dc:creator>Jess Erion</dc:creator>

		<guid isPermaLink="true">https://jjerion.cargo.site/Wizard-with-a-Gun</guid>

		<description>
	

WIZARD WITH A GUN



Wizard with a Gun is an online sandbox survival game for 1 - 4 players set in a magical wilderness wrought with dangerous creatures and arcane mysteries. Shortly after the game’s initial release, Jess contributed to this project as an editor, making line edits and copyedits to batches of in-game text (item descriptions, lore books, and more) before localization. Wizard with a Gun is out now and available to play on console and PC.



&#60;img width="1920" height="1080" width_o="1920" height_o="1080" data-src="https://freight.cargo.site/t/original/i/39235afc4e19ccd6924c397c3f1ff34f5a44a1782883100487c4913b1c159513/scagwi.jpg" data-mid="208715721" border="0"  src="https://freight.cargo.site/w/1000/i/39235afc4e19ccd6924c397c3f1ff34f5a44a1782883100487c4913b1c159513/scagwi.jpg" /&#62;
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		<title>Articles/Talks</title>
				
		<link>https://jjerion.cargo.site/Articles-Talks</link>

		<pubDate>Wed, 30 Sep 2020 22:04:51 +0000</pubDate>

		<dc:creator>Jess Erion</dc:creator>

		<guid isPermaLink="true">https://jjerion.cargo.site/Articles-Talks</guid>

		<description>&#38;nbsp;PUBLISHED ARTICLES &#38;amp; TALKS

NARRASCOPE 2025


Bring Your Own Workflow: Creating Better Narrative Production Processes for Indies



GDC 2025





Independent Games Summit: Fostering a Culture of Clear Communication in Game Dev

PAX EAST 2024

The Power of Words: A Conversation with the Voices of Dustborn




AMERICAN STUDIES ASSOCIATION CONFERENCE 2023

Solidarity Amid Dystopia: Notes from Scholars and Science Fiction Writers Speculating on the Future of Race, Sexuality, Human and Nonhuman Animals, and the Environment as Modalities of Creativity, Scholarship, and Activism



JOURNAL OF GAMES CRITICISM

Colonized Morality Mechanics: The Struggle to Be Good in Telltale’s The Walking Dead



WEBMD

Games Unlock Relief for People with Chronic Pain

ENDGAME SEQUENCES

The Sad Murder Dad and His Futurity

NARRASCOPE 2020

Realist narratives in games moor protagonists of color in oppressive histories – now is the time for stories of liberation




SUPERNYX
Where Do We Go From Here? A Discussion with Game Scholars on the Future of Esports&#38;nbsp;
Nine Family Friendly Twitch Streamers to Follow





BIG BOSS BATTLE








Raji — A nostalgic yet refreshing adventure
Forget the world is on fire — Play Bunnybuns

Tales from Windy Meadow — A community-centered visual novel

The Away Team review — The Oregon Trail of the future



Little Briar Rose review — A delightful retelling of a classic fairytale
FAR: Lone Sails review — An artistic journey

KILL SCREEN


Upcoming Point-And-Click Mystery Brings a Fresh Vision to Future Florida
Kids Use Club Penguin to Protest the President-Elect
Upcoming Industrial-Age Simulator Has Cities with a Personality
A Theatrical Game About the Difficult Art of Conversation






jess_erion@alumni.harvard.edu

	
︎&#38;nbsp;
	

	

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		<title>About</title>
				
		<link>https://jjerion.cargo.site/About</link>

		<pubDate>Wed, 16 Sep 2020 18:19:17 +0000</pubDate>

		<dc:creator>Jess Erion</dc:creator>

		<guid isPermaLink="true">https://jjerion.cargo.site/About</guid>

		<description>Jess ErionWriter &#38;amp; Game Designer




	&#60;img width="1150" height="1500" width_o="1150" height_o="1500" data-src="https://freight.cargo.site/t/original/i/2b9e0f8e089f9eca81e3518dbd48aa5e43ba1317756b9201a0e80ede9af656a4/image-2.png" data-mid="141072543" border="0" data-scale="63" src="https://freight.cargo.site/w/1000/i/2b9e0f8e089f9eca81e3518dbd48aa5e43ba1317756b9201a0e80ede9af656a4/image-2.png" /&#62;


	

Jess is a&#38;nbsp; professor, writer, game designer, and business owner focused on 

subversive and thoughtful storytelling through interactive media. After completing a BA in English at Harvard University, they completed an MFA at the NYU Game Center and a fellowship with SUNY Buffalo’s Palah Light Lab. &#38;nbsp;
Currently, Jess is working as a visiting assistant professor of game design at Hampshire College. They also led narrative development on various projects for clients like Carnegie Hall and Studio Chyr. Jess recently worked with&#38;nbsp;Red Thread Games on their action adventure title, Dustborn,

and continues to work with them on Hello Sunshine and further unannounced projects.

While Jess has spent many years doing editorial work, they have also consistently worked in community service roles aiming to provide support and resources to students of color and unhoused individuals in the Boston area.

Outside of work, you’ll find Jess reading speculative fiction, watching baseball, and playing bass guitar.
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